
Grzegorz Borkowski
Born in Poland in 1985, I am a programmer, graphic designer, game designer, and DTP specialist. As the founder of Gear-Studio in 2003, I have created numerous projects, including:
- Almora Online
- Almora Darkosen
- Alien Territory
- Tupek
- Ralph Jump (commercial commission)
- Seagull Bird Revenge
- Flying Cube
- …and many more prototypes.
For a decade, I have single-handedly developed Almora Darkosen for mobile devices, the most ambitious project in Gear-Studio’s history. Future plans include expanding Almora Darkosen with online co-op, continuing development on Tupek (Tamagotchi), and evolving Alien Territory into a multiplayer action game.
For nearly 20 years, all projects have been created using GameMaker Studio and its associated GameMaker Language (GML), spanning GM7, GM8, GMS 1.4, and currently GMS 2.3 (https://gamemaker.io). Additionally, I work with video editing and processing, and create JavaScript scripts for Adobe Illustrator, Photoshop, and InDesign for my DTP work.